Web3 development

Yesterday we had a party for Elder, since we were out of town for her birthday. Our quranteam came over, so all the kids were running around the backyard while we ate pizza and wings, and drank the latest batch of my homebrew. Missus even got me to break out my guitar and I spent a good hour playing and singing at the top of my lungs. It was good times.

I keep partying after the kids went to bed, and played video games until well after midnight. I paid for it this morning. There wasn’t much cleanup left to do from the party, but I wasn’t productive in the AM. I didn’t get much work done for Zombie, I pretty much just checked in with Boss and spent the rest of the morning looking at markets and reading.

I wound up buying an IXL subscription for Younger, and we spent some time working through some of that.

I decided to take a look at Flutter, and worked through the entire tutorial. It’s a very interesting project, like React, that allows you to create one project that will render on IOS, Android and the web. It’s pretty neat. I’m not sure how I feel about Dart yet, but I’ll probably dive into more later. The whole ecosystem is pretty interesting; Material probably deserves a closer look at some point also.

I’ve got to be careful though, cause I feel like my backlog is gonna quickly get swamped up at the rate I’m going. I also ran across Alchemy, which is a development platform for Ethereum, and I feel like I’m going to be spending a lot of time with that very soon.

It seems like there’s a whole lot of things to be built in the DeFi ecosystem, so having a good understanding of how to interact with smart contracts is going to be instrumental, as is being able to build dashboards like what Zapper and others are doing. I’m really going to have to have my work cut out for me. I love Python, but I’m going to have to work with some of these other languages if I want to be a world-class developer.

Tonight I think I’m going to spend some time working on Ethernauts. I need to make some adjustments to my Solidity workflow to make things work a little better, and it should give a better understanding how to interact with Ethereum programmatically.